Do you want to learn the Odin Programming Language and demystify low-level programming?
Then this book is for you.
Read a sample or buy now
Understanding the Odin Programming Language is a book that teaches both basic and advanced Odin concepts. You’ll learn about procedures, manual memory management, parametric polymorphism, data-oriented design, and much more.
The target audience is anyone with some programming experience. Odin is a simple yet powerful language, making this book a great introduction to low-level programming, regardless of your background.
A programming language is a tool. By understanding your tools, you will become a better craftsperson. Therefore, this book does not just explain how to write Odin code. It also explains why the language works the way it does.
What people say:
Version 1.10 released! Read the release notes.
Available formats:
Beautifully laid out and easy to navigate. A portable HTML file with all the fonts and images baked in. Similar to a PDF, but nicer to use.
The optimal reading experience on a computer. Can also be read on a phone or tablet.
Available on:
store.zylinski.se HTML+eBook
Itch HTML+eBook
Read a sample
Specially suited for e-readers and eBook apps.
Nice and simple layout. Includes all illustrations and supports color.
Available on:
store.zylinski.se HTML+eBook
Itch HTML+eBook
Amazon Kindle eBook
Google Books
If you are unsure of which version to get, then I recommend buying it from store.zylinski.se or Itch. On there you’ll get both the HTML and eBook versions.
Get the latest version by just re-downloading the book from wherever you bought it.
This version does some major changes to the strings chapter (chapter 11). It has been heavily revised and expanded. Some changes are:
I have read the whole book, essentially doing an extra editing pass. I’ve made a huge amount of changes that make the text clearer. Here are some of the bigger changes:
Karl Zylinski is an independent game developer and programming educator. He is the author of Understanding the Odin Programming Language, a book that teaches Odin in an approachable way. Karl is the creator of the video game CAT & ONION. It was the first commercial video game made in the Odin Programming Language. He also runs a YouTube channel where he shares educational material on Odin and game development.
In the past Karl has worked as a game engine programmer at Our Machinery, Bitsquid and Autodesk. He has also worked as a game programmer at Hazelight (A Way Out) and Friendly Foe (SOULBOUND).
Karl has a bachelor’s degree in astrophysics. In his free time he likes to play video games, hike, go bouldering and play piano.
Visit his website and blog at zylinski.se.
Chat about Odin and game development on his Discord server.